I hope you’re doing well! My name is Emi, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you.
We’ve been following your work, and we’re particularly impressed by your project "Fuse on the loose" The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR.
SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey.
While "Fuse on the loose" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well.
If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime:
I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/
I enjoyed this a lot. Without question, it is on theme to the jam challenge. It's simple but engaging. The style is very cohesive and charming. The controls and smooth and intuitive. I would play more of this.
Fun to play, puzzles very good and mechanics introduced is a great way. The game fits the graphics and the song is nice to puzzle with.
I found pushable objects to be too floaty and either end up farther than intended on level 9 allowing you to win with 1 bomb, or I am pushing very slowly to get it to not fall off a platform.
A few levels felt very tight, making me think I was doing it the wrong way. I would be exploding just outside of range or moving a barrel just short because I was in a rush to get the the perfect spot.
Level 17 you could ignore almost all boxes just roll in from the top lit and win with only 1 bomb.
Bug wise, I think your moving platform physics causes the player or a box to be pushed out of bounds occasionally. That is the only bug I found, the game is very solid.
This game is amazing!!!! I love everything from the premise to the graphics to the visual effects and SFX, my only gripe is the controls are a little finickity especially when you're panicking that you only have 3 seconds! Please expand this into a full release!
Amazing game! Love the puzzles and the mechanics but my favorite part is the artstyle and the polish! Very smooth and enjoyable experience. Congratulations guys!
Really great game! Can’t believe it is this good in just 2 weeks
Though I have a slight issue with level 8. I’m not sure if this was intended, but pushing the block to even get to the fire seems extremely slow. It took me at least a good 30 seconds of just holding down the right key to push the block into the hole. Is there another way to do this level?
I played and finished the game in about 30 minutes, but it was a fun experience from beginning to end! I feel like I managed to solve the puzzles in a way that wasn't intended, but I think that makes it more fun; it allowed me to think outside the box and expect different things from the last level. I liked the art and the skeletons were cute. And the music was relaxing and perfect for a chill puzzle game like this. You guys did an amazing job, congratulations!
Interesting mechanic using yourself as a bomb to move around puzzle mechanics and cause chain reactions to destroy an enemy. I really liked thinking through the level prior to testing anything and seeing if my idea worked, also blowing up things is just so fun!
There were a few times where the solution was hidden behind something in the scene for no reason. I needed to fail the mission once before finding the realizing thing, not because I didn't think hard enough, but because I couldn't see the solution behind the scene pieces.
Sometimes pushing the fire blocks was a bit unpredictable and I lit myself on fire a few times to lose a life.
Amazing game! Very well polished graphics and gameplay. I think I had some unintended solutions in some levels, but that is just a part of puzzle games!
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Dear rumyoonomicon,
I hope you’re doing well! My name is Emi, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you.
We’ve been following your work, and we’re particularly impressed by your project "Fuse on the loose" The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR.
SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey.
While "Fuse on the loose" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well.
If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime:
Website: https://banzan.co/
Instagram: https://www.instagram.com/banzanstudios/
LinkedIn: https://www.linkedin.com/company/banzanstudios/
I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/
Here's the actual app on Google Play. Let me know what you think! ~ https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Looking forward to hearing from you! :)
Best regards,
Emi
Banzan Studios
knock'd this one out of the park!
This has been a delightful game. The puzzles are fun and the music is pleasant. Keep up the good work!
This game is fantastic. Thank you for making it.
Well done the game is great, the puzzles are awesome, and the way that u introduce new mechanics to the game is great, good job I rly loved your game
Great game! Very intuitive with some clever solutions!
Fuse on the Loose
Great effects! The screen distortion one specifically adds a lot to the aesthetic.
Super solid! Puzzles also seem to have multiple solutions which is really impressive!
I love the ambiance and style of this game. Really well made. Also its possible to beat the last level with 2/3 fuses. :P
I enjoyed this a lot. Without question, it is on theme to the jam challenge. It's simple but engaging. The style is very cohesive and charming. The controls and smooth and intuitive. I would play more of this.
Fun to play, puzzles very good and mechanics introduced is a great way. The game fits the graphics and the song is nice to puzzle with.
I found pushable objects to be too floaty and either end up farther than intended on level 9 allowing you to win with 1 bomb, or I am pushing very slowly to get it to not fall off a platform.
A few levels felt very tight, making me think I was doing it the wrong way. I would be exploding just outside of range or moving a barrel just short because I was in a rush to get the the perfect spot.
Level 17 you could ignore almost all boxes just roll in from the top lit and win with only 1 bomb.
Bug wise, I think your moving platform physics causes the player or a box to be pushed out of bounds occasionally. That is the only bug I found, the game is very solid.
This game is amazing!!!! I love everything from the premise to the graphics to the visual effects and SFX, my only gripe is the controls are a little finickity especially when you're panicking that you only have 3 seconds! Please expand this into a full release!
I saw that this game was the most popular in this jam submissions. And I understand why! It's so satisfying to play
Yoo this song is awesome! Great Game.
Fantastic game! Loved it! Very polished. Nice work!
Fantastic game! Love the art, music and level design <3
Amazing game! Love the puzzles and the mechanics but my favorite part is the artstyle and the polish! Very smooth and enjoyable experience. Congratulations guys!
this is really really good. I'm very impressed how simple but effective this has been made
Really great game! Can’t believe it is this good in just 2 weeks
Though I have a slight issue with level 8. I’m not sure if this was intended, but pushing the block to even get to the fire seems extremely slow. It took me at least a good 30 seconds of just holding down the right key to push the block into the hole. Is there another way to do this level?
Very nice and polished game, love it!
lovely game, really good art style and nice puzzles
This was really well done! I really liked the level design. It did a very good job of explaining the mechanics
I played and finished the game in about 30 minutes, but it was a fun experience from beginning to end! I feel like I managed to solve the puzzles in a way that wasn't intended, but I think that makes it more fun; it allowed me to think outside the box and expect different things from the last level. I liked the art and the skeletons were cute. And the music was relaxing and perfect for a chill puzzle game like this. You guys did an amazing job, congratulations!
very lovely! simple but enjoyable
Super Fun!!
Fun time, thanks for it!
Interesting mechanic using yourself as a bomb to move around puzzle mechanics and cause chain reactions to destroy an enemy. I really liked thinking through the level prior to testing anything and seeing if my idea worked, also blowing up things is just so fun!
There were a few times where the solution was hidden behind something in the scene for no reason. I needed to fail the mission once before finding the realizing thing, not because I didn't think hard enough, but because I couldn't see the solution behind the scene pieces.
Sometimes pushing the fire blocks was a bit unpredictable and I lit myself on fire a few times to lose a life.
Really cool game, and great visuals! Nice job!
wow
Wow! That game was so much fun! The puzzles were diverse and challenging. I just had to beat them all. Fantastic!
Fantastic little game! The audio is so crunchy and good. I cheesed the level after you introduced pushing blocks and beat it with one bomb 😅
Amazing game! Very well polished graphics and gameplay. I think I had some unintended solutions in some levels, but that is just a part of puzzle games!
Love the puzzles, especially the last one.It took me a while.
I did find this interaction where I glitched out of bounds:
And I think I found an alternative solution to level 9: only took one explosion
I didn't know you could explode that box there xD. Thank you for the great find!
Great level design. Enjoyed the art style
Thank youuu :>
This is such a lovely game. good work! Really thoughtfully put together, beautiful level and ui design and sound is perfect.
Thank you :>
The music, visuals, and puzzles all come together beautifully. Really enjoyed it!
Thank you. Glad you liked it
This is insanely well made!
Thank you :>
awesomeawesomeawesome
Thank youu~
The wobbling of the level area gives me motion sickness. I wish there were a setting to turn it off
Oh my. I'm sorry. Now that you mentioned it, It's kinda dizzy. I'll remove that on the next build. Thanks :>
This has awesome visuals.
I’m normally not a big puzzle game person but I enjoyed this experience a lot.
Gameplay is intuitive and teaches you how to play visually rather than just telling you.
Having the reset button helped with the fluidity of the gameplay experience.
Thank you for making it.
Thank you for playing! :>